Normally video games adjust their difficulty so that they work out entertaining. Nevertheless, sometimes is would be rather interesting to test how things really work in real life. That is the general premise of
Rigs Of Rods, that will allow us to
drive lorries and cars, fly planes or sail boats with low quality graphics but the most realistic physics.
Rigs Of Rods is an
amateur project where the intention isn't to create a game, it is to create a
realistic driving simulator. Thus, every design must have realistic charateristics and features. This means that the chassis and tyres of each vehicle that we drive will have the sam proportions and characteristics as they would in real life.
The game offers
various scenes to test the trucks, cars, boats and planes, and the
OpenSource community that has developed around the game has published various modifications (mods) for the game.
Even though the game is amateur, we will have many effects that are implemented in commercial games at our disposal, like
HDR, antialiasing, pixel shader support, but the most important feature it the
realistic implementation of physics in both the vehicles and the environment.
On the other hand, it is important to state that this is a
pure simulator, it doesn't include any type of help option, and the applications configuration is done using another executable, not the one used to launch the application.